Hi everyone!
Smith Legend has been live since February 27th, and the support from mails and google play reviews has been incredible. Thank you all so much! In these first few days, your feedback has been our greatest guide. As a transparent development team, we want to share our progress and what’s coming next in our first major update.
We want to be honest with you: the game is very new, and we are working day and night to perfect it. We are careful and deliberate with our first major update because we want to ensure the best possible experience for you. This update is currently in the final stages of preparation, and your feedback is what will help us push this list even further.
Our Top Priority: Stability & Balance
Since launch, we’ve faced two major challenges: Cloud Sync and Ad Serving issues.
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Status: Both are now largely resolved.
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Cloud Issues: We know a few of you are still experiencing minor hiccups. Please know that we are working on a permanent fix. Your data is our priority. During this period, we are providing manual cloud support to prevent any data loss. If you have trouble, reach out, we’ve got your back!
Coming in the Next Update
We’ve been listening closely to your reports regarding visuals and gameplay balance.
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Visual & UI Polishing: We’ve noticed minor graphical glitches in certain sections. These will be fixed in the upcoming patch.
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Combat & Stats Balance: We’ve addressed the issues some players faced with stat effects in PvP and PvE. Combat will feel much more consistent and rewarding.
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Social & Guild Updates:
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Friend System: You can finally add friends! This will be crucial for upcoming events.
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Guild Customization: Guild leaders will now be able to change the Guild Icon and Banner (once per week).
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Major Event: The Soul Event
Get ready for our first big collaboration event! In this event, you will choose a friend to bond with and progress together throughout the event. Stay tuned for this new experience where you will work as a team to reach goals and earn rewards!
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Exclusives: Over 3 new Skins and Frames are arriving with this event!
Update Release Schedule
We know you're excited for the new features, and honestly, so are we! To be as open as possible with you: Our goal is to get this update out no later than March 13th. We’re working around the clock to make it happen, and if everything goes as smoothly as we hope, we’re aiming to surprise you and release it even sooner. We’re just doing some final polishes right now to make sure everything feels just right when you play. Thanks for being so patient with us! Tomorrow, we will also start adding upcoming events and highlights regarding this update directly to our Google Play Store page.
Please Note: Since we are still in the final stages of development, these patch notes are a "work in progress." Some details might change or new additions might be made before the actual release to ensure the best balance and gameplay experience.
Once the update is live, we will post a detailed final patch report right here on this page. It will list every single change, fix, and balance adjustment made in the new version so you can stay fully informed.
The Future: What’s on the Horizon?
We are constantly dreaming of ways to make Smith Legend deeper. While these don't have a set date yet, here is what we are working on:
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Deepening Guild Wars: We are developing 30v30 Massive Guild Battles.
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Guild Blitz: 1 minute intense clash where two guilds attack each other (no skills, just raw dps"multi attack chance include") to determine the "Winner of the Day."
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Guild Base: Earn Guild Tokens from wars to invest in 8 different Guild Buildings. Each building provides unique perks, like Summon Pet discounts or extra stat boosts for all members.
- iOS version will be released very soon! We can't wait to welcome our iPhone and iPad players to the world of Smith Legend.
We Need Your Voice!
We are building this game with you. If you find a bug, feel uncomfortable with a mechanic, or have a "crazy good" idea, please tell us! Your reports and help are the fuel that keeps this forge burning.
With love, The Medu Game Dev Team
